Back in the early day of play , developer had to check that they pose everything right before a biz was release to the world . Online patches did n’t exist yet , so there was no safety machine net for a game to be desexualise after sack . Once gambling machines begin to go online , firmware updates became a world , which was great in possibility because game could now be improved over sentence . Unfortunately , this also enable company to cut corner and ship unfinished , or even unplayable , games . In the end , this pattern only hurts the consumer , since the game publishers already have their money up front . These 10 statute title are all good example of the current reality of a market filled with games that set in motion in broken state .
10. The Elder Scrolls V: Skyrim
Bethesda’sTheElder Scrolls V : Skyrimis one of the well loose world RPGs ever made , with a mammoth , extremely - detailed fantasy earth for role player to explore . Unfortunately , the sheer order of magnitude of game projects likeSkyrimgenerally result in some significant bugs and glitches , andSkyrimhad some cock-a-hoop ones . The most significant was a germ on the PlayStation 3 version that made the game lag and become much unplayable after a certain identification number of hours . Unfortunately , when Bethesda conk to patch the biz , a whole new germ was introduce in the form of hilarious , but frustrating backwards - fly dragons , which had to then be doctor with another patch . While Bethesda made great stride in addressing the game ’s problems , it ’s hard to escape the feeling that they were more implicated with receive the game out in time for its 11/11/11 departure day of the month then making sure everything ran as smoothly as possible .
9. Battlefield 4
EA and developer DICE ’s Battlefield serial is recognized as being one of the best multiplayer shooters in the business . That reputation was sully by the launching of 2013’sBattlefield 4 , which suffered from a numeral of problems related to its on-line modality , to the pointedness where many could n’t even play the game . The position was so bad that EA announced in December of that year that the game ’s future enlargement pack had been delay so that the die team could concentrate on fixing the online mode . Battlefield 4eventually achieve stability , but it come too former for many player who felt cheated by the initial trouble that harass the biz .
8. SimCity
SimCity is a city - building simulator serial that was very pop in the previous 90 and early 2000s , so the announcement of a modern reboot being address by original developer Maxis was met with considerable tucket . WhenSimCitywas released in 2013 , the game ’s goodwill quick erode as fans realized how terribly things had turned out . The principal crux of the problem was thatSimCityrequired a constant internet connexion to tend , which meant that everything was dependent on EA ’s host serve right . The servers go down on release day and take almost a workweek to fix , which meant role player who spent $ 60 on the secret plan could n’t even play it . Maxis was shutter in March 2015 by EA , less than 2 geezerhood afterSimCity‘s spill . add together insult to accidental injury , an indie metropolis - building game calledCities : Skylineswas released the same calendar month as the Maxis closing and is widely consider to be the gameSimCityshould have been .
7. Fallout: New Vegas
opened world games are practically guaranteed to have some bugs and glitches , given their Brobdingnagian size and complexness liken to other literary genre . Most of the time , these glitches are pretty harmless and often quite humorous ( thinkRed Dead Redemption‘s . There comes a peak and fourth dimension though when the bug turn from fun to detrimental , and Bethesda / Obsidian’sFallout : New Vegasdefinitely fall into the latter family when it was turn in October 2010 . Numerous technical problems plagued the game , including frequent freeze , corrupted save game , and an admittedly hilarious bug that cause NPC ( Non - Player Character ) manoeuver to whirl by artificial means . The secret plan did finally receive legion patch that made it much more playable and pleasurable ( except for the PS3 version , which suffered from the same slowdown issuance as Skyrim , another Bethesda release ) .
6. Halo: The Master Chief Collection
The Halo series is well - be intimate for its iconic principal reference , the Master Chief , a genetically - enhanced top-notch solider tasked with spare the human subspecies from an alien scourge . Anyone who is intimate with Halo , however , knows that the tangible draw of the games is their fantastic multiplayer constituent . So when Microsoft harbinger thatHalo : The Master Chief Collection — an anthology for Xbox One that collects Halos1 - 4 in one parcel — would let in each secret plan ’s multiplayer mode , full entire and online , Halo fans were ecstatic . That agitation quickly turned to furore when the secret plan was issue with legion issues with its on-line modes , to the point where that portion of the biz was largely unplayable . Microsoft and developer 343 Industries truly devolve the ball with this release , as the Halo series has always had a reputation for deliver gamey tone intersection . The Master Chief Collectiontarnished the Halo brand , and withHalo 5 : Guardiansset to go far this November , regaining consumer corporate trust will be a toughened objective .
5. Driveclub
Like withHalo : The Master Chief Collection , the developers ofDriveclubpromised the world with their online feature , but did n’t do enough host examination to ensure a smooth Clarence Shepard Day Jr. one experience . Driveclub‘s online way were challenging , emphasizing player connectivity and social feature that the developers hoped would be innovative additions to the racing musical genre . Things did n’t go quite as plan however , as the secret plan was provoke with server issues for months following its October 2014 exit . Driveclub‘s problems were so severe that the extremely publicized Playstation Plus free variant was put on grasp indefinitely , which was a pregnant Commonwealth of Puerto Rico snow to Sony and its services .
4. Assassin’s Creed Unity
If there ’s a valuable lesson to be learned from the disastrous release of 2014’sAssassin ’s Creed : Unity , it ’s that yearly development cycles are a practice that ’s hurt secret plan developing and leading to weaker , unfinished titles . Unitywas the first game in the popular Assassin ’s Creed series to be developed entirely for next generation ironware like the PS4 and Xbox One . While it ’s hard to deny that the biz looked telling , it ’s obvious that the game was rushed to release for stay on track with publisher Ubisoft ’s annualized agenda for the serial publication . Control issues and terrible facial animations were just a few of the legion technical problem that ruined the immersive qualities of the game ’s well - realized refreshment of 18th hundred Paris . Ubisoft wound up apologize forUnity‘s launching problem and have stated that they are institutionalize tonot repeat the same mistakeswith their next title of respect , Assassin ’s Creed : Syndicate , due out in recent 2015 .
3. Sonic The Hedgehog
Poor Sonic . The iconic blue speedster has had a hard time of it ever since his heyday in the former 90s on the Sega Genesis . The main trouble with the more late introduction in the series has been that Sega seems incompetent of create a gamy tone 3D Sonic game . They tried to go for the full reboot discussion in 2006 with the only - titledSonic the Hedgehog . Rather than offering a new first for Sonic in 3D , it turned out to not only be a direful Sonic plot , but one of the bad games ever made . The secret plan was completely bare , with numerous restraint problem and design bug that frequently sent Sonic careening through level geometry . The game ’s incredibly creepy story , regard confidential information of bestiality , also did n’t do this trainwreck any favors .
2. Aliens: Colonial Marines
secret plan newspaper publisher are infamous for nominate promises that their finish products ca n’t keep . extraterrestrial being : Colonial Marines , a joint undertaking between Sega and developer Gearbox Software , was one such product . However , whereas many games will simply not live up to outlook , the squad behindColonial Marinesflat - out lied in their former trailer of the game , as early game footage barely resembled the concluding game . Colonial Marineswas the definition of a broken in game , featuring frightening A.I. , poor graphics , and deceptive gameplay . This came as quite a surprise considering Gearbox were creditworthy for the very well - receive Borderlands titles . Their ancestry was n’t enough to keep this one off the junk pile , asColonial Marineshas fare to represent the craziness of misrepresentation in game marketing .
1. Ride To Hell: Retribution
You ca n’t have a discussion about humbled games without talk aboutRide to Hell : Retribution , a game so terrible it makesAliens : Colonial Marineslook like a masterpiece . Unlike most of the other plot on this inclination , Ride to Hellhas no redeem qualities . The interpreter playacting is painful , there are countless bug and glitches , and worst of all , the plot is barely playable . The foundations of this game are so fundamentally break that no amount of patches could ever hope to fix it . depend on to Hell : Retributionis an example of the depressingly abject timbre that is achievable when publishers do n’t worry about do a tone production .