settler of Catan addicts are an increasingly common slew . They typically ghost the hall of work and the tables of coffee bean shops , nervously pawing pocketful of hexangular terrain cards while test to talk their ally and carbon monoxide - doer into a quick biz or two . You ’ll even regain them in schools , feverishly pushing their favorite board game on their classmate .

What ’s this Catan craziness all about ? It all come down to trade and economics . Really . deal and economic science .

At first glance , Settlers of Catan ( for ages 10 and up ) may not seem very exhilarating . Three to four musician assume the purpose of settlers seeking to eclipse the fictional island of Catan . There are no battles . There are no elaborated airplane propeller , and the destination is n’t to ruthlessly annihilate your opposer . Instead , players spend the plot exploit the island ’s natural resources , building cities and diplomatically trade with one another . It ’s just like the real world , except without all the endangered animals and vanishing innate habitats .

Competition , however , does indeed lurk in Catan . At the oddment of looseness , only one person will generate enough point to emerge victorious . Yet the game design makes it impossible for anyone to gain without some level of cooperation . player deal in five disjoined born resources , and no one has reliable access to all of them .

Settlers of Catan is what plank game enthusiasts call aGerman - style game . In fact , give its global popularity , Catan has become the paradigm of German game mechanics that favor nonviolence , cooperation and invigorative thinking . As of 2011 , its universal sales have exceeded 25 million copy [ germ : Keyes ] .

Thetime - sucking diversionis the inspiration of Klaus Teuber , who back in 1991 was a German dental technician with a mania for teeth and game design . He ’d already conceived of one successful board plot squall Barbarossa , but it was the idea for an island adventure statute title that would rocket Klaus to outside winner . A panel of German game critics named Settlers of Catan German Family Game of the Year in 1995 , and its popularity presently propagate to the United States . Today , the game is available in more than 30 different languages , as well in several information processing system , video plot console , smartphoneand tablet format .

So how do you play this trend - setting past - time ? Read the next pageboy to find out .

How to Play Settlers of Catan: Board Setup

It ’s time to crack start the boxwood , set up the board and discuss the rules . Multiple expansion ingroup and special editions increase the game ’s complexity , but for the role of this article , we ’ll look at the rules for the original game .

The first thing you ’ll notice upon opening the box seat is that there ’s no traditional , folding game board . alternatively , you establish the island of Catan out of 19 hexagonal terrain tiles and surround it with a gang of 18 sea pieces . thespian can build this island arbitrarily or according to a preset layout . Either way , the island – and the course of the secret plan – change every time people sit down to play it .

Six terrain types make up Catan : wood , pasture , domain , hills , slew and desert . Except for desert , each one produces a natural imagination . Forests yieldlumber , pastures bring forth wool , sphere give up grain , Hill produce bricks and mountains supply ore . The actor take up them up to build road , settlements and ultimately cities .

You ’ll also snoop a pocket-sized , orbitual number token with a numeral , a letter and a serial ofpips(dots ) sitting atop each nondesert terrain tile . The alphabetic character pertains to plot apparatus , but the number relates to the bit roll . If a player gets a 4 , only terrains with a 4 token yield anything to the hoi polloi with small town or cities bordering them . The series of pips but refer to the probability of that act coming up . A 4 roofing tile , for case , bears three out of a possible six pips because there ’s an overall 8 percent chance of roll that number on twodice . This way , players can judge by the pips which terrains are most probable to give up the goods .

Ready to build up some colonization ? We ’ll research game swordplay on the next Sir Frederick Handley Page .

How to Play Settlers of Catan: Game Play

Everyone begins with two settlements and two road . Settlements occupy the center point where three roofing tile meet and roads branch off from the village . In time , player can use resources to promote settlements into cities . Each player ’s turn goes as watch :

Step 1 : The role player rolls the dice to influence resource product for the turn . Each player with a settlement bordering a resource - get terrain roofing tile receive one resource card for the given resource . city that butt on a resourcefulness - producing tile snag two .

gradation 2 : In this phase of a musician ’s round , he or she trade resource bill of fare with other players , harbinger what resources are require and which ones are being trade . Everyone is detached to accept or make counteroffers , but only the role player whose turn it is can originate craft . The person also can choose to make a 4:1 swap , give up four identical resource cards for one resourcefulness bill of fare of choice from the deck . get a colony or urban center conterminous to aharbor hexoceantile leave players to make a 2:1 business deal .

footprint 3 : Finally , the player enters the building form of his or her good turn . At this detail , he or she may initiate spending imagination cards to build roads , settlements or cities for the costs name on the building cost poster . A settlement will garner one triumph power point , and a city will take in two victory points . you could only ramp up a road onto an existing route , settlement or city . Settlements , on the other hand , must be connected to at least one route , and you may only place one on a vacant intersection between three open adjacent intersections .

If you do n’t want to construct anything , however , you could also buy a randomdevelopment cardfor one grain , one wool and one ore . They can be used at any stage during your twist .

The development card pack of cards bear three types of cards . Victory full stop cardsscore you extra victory points . Progress cardsallow you to either collect resource from the imagination card deck or other histrion or to progress two extra road for free . Finally , thesolider cardallows you to move theRobberto a unlike terrain tile and steal one resource card from a player with acityadjacent to that terrain .

The Robber is an ominous figure that get down the game on the desert tile . Whenever a player rolls a 7 , a lot of bad luck swirls through the island of Catan . Why ? First , no terrain produce resources that change by reversal . Second , any histrion with more than seven resource visiting card in his or her handwriting must return half of them to the independent deck . The musician who wave the 7 then moves the Robber to the terrain of his or her pick and direct a random resource visiting card from any one player with a settlement adjacent to that terrain . As long as the Robber remains on a tile , that terrain produces no resources .

The fun continues until one player amasses 10 victory point during his or her turn , which more often than not hold around 90 minutes .

On the next page , we ’ll talk strategy .

Settlers of Catan Strategy

Like a lot of games , Settlers of Catan is relativelyeasy to learn , but its varied game play and dependence on trade make it ripe for inventive strategy . Expansion set modify the complexity of the biz and what happens changes greatly depending on whom you ’re playing against , but here are just a few canonical strategy suggestions :

make love your costs . Familiarize yourself with building toll so you ’ll know which resource investments benefit which building projects . For instance , lumber and brick are critical to build both roads and colonisation . Cities and growing cards , however , incur ore costs .

craft smart . craft is vital to success in Settlers of Catan , so make certain every one you make furthers your track to victory . too soon in the plot you may safely swop with everyone , but later on you ’ll desire to limit those fundamental interaction . Never switch with a player who is about to come through the game .

Know where to build . Location , locating , location ! You want to kick off the fun by bulge out settlements on in high spirits - radar target terrain . Also seek to verify your first settlements border three dissimilar terrain eccentric to diversify your return . Do n’t settle near the sea until later in the secret plan .

Do n’t bait the robber . Like it or not , someone is going to roll a 7 so take proactive meter . Make certain you always have few than seven resource cards before another player rolls in club to forfend lose half your hand to the robber . Spend the resources on build early and buy up ontogeny scorecard afterward on to further your development and protect what you ’ve built .

Know how to succeed . The only way to deliver the goods is to amass 10 triumph percentage point , but there are different strategy to attain this destination . The three main ways consist of 1 ) building lots of settlement and the longest road 2 ) building passel of metropolis and cumulate the largestarmyor 3 ) achieve a balance between the two .

Think you have what it make to rule the island ? search the link on the next Thomas Nelson Page to learn even more about Settlers of Catan and other popular brain games .

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