After staging analieninvasion in " Independence Day , " freezing New York with a modernice agein " The Day After Tomorrow " and terrorize it in " Godzilla , " director Roland Emmerich has flex his attention to the prehistorical past for his latest cinematic spectacle – and it was truly a gigantic task . " 10,000 BC " brings extinctsaber - tooth Tamil Tigers , woolly mammoth and ferocious " holy terror birds " to living with cutting - sharpness computing equipment nontextual matter . Creating these creatures posed important challenge for the filmmakers , who also contended with fickle weather conditions on location in Africa and New Zealand .

The picture show , co - spell by Emmerich and Harald Kloser , tells the story of D’Leh ( Steven Strait ) , a vernal mammoth hunter who lead a small army in chase of the slave raiders who have kidnap members of his tribe – admit the char he loves , Evolet ( Camilla Belle ) . The quest lead him into fight with a powerful , technically advanced civilization .

Emmerich based this fictional culture on the ancient Egyptians – who do n’t appear in genuine history until about seven 100 by and by . The idea come from a theory that the Egyptianpyramidswere actually built by a much earlier lost civilization . " That gave us the hypothesis to encompass many thousands of years of human civilization , from hunter - gatherer to the first pyramid detergent builder , " Emmerich tell .

T­­he initial inhalation for the film was a documentary on mammoth hunters – but Emmerich , daunted by the aspect of creating herds of longhaired pachyderm , tabularise the idea . But in 2001 , the bushy beast Sulley in"Monsters Inc. “convinced him that computer software had improve enough for " 10,000 BC " to start taking shape . But it was a recollective route to make it a realness – and create mammoth was no simple task , as we ’ll find out .

Mammoth Proportions

More than two old age of provision , blueprint , testing and rendering went into the creation of the mammoths and the other CG beast in " 10,000 BC , " which hold intimately 700 digital result guesswork . And this was before the energiser really began work . substantial mammoth could raise to 18 feet tall , and each animated beast was spread over in " billions of whisker , " says Emmerich . " They had to respond to each other in a fashion that is very , very complicated . "

In April 2005 , optical effects supervisor Karen Goulekas – who had influence with Emmerich on " Godzilla " and " The Day After Tomorrow " – came aboard . Her first order of business , a year before filming commenced , was to enter out what the animals would calculate like .

All the artists had to work with were illustration of the ancient creatures , so Goulekas – and the effects houses she hired , including MPC and Double Negative in London – zero in on the closest living equivalents . The crowd set out on data-based expeditions , taking photos and television footage of elephants , ostrich and grown kat . Some visited the London Zoo , and Goulekas went to the Tala Game Reserve in Durban , South Africa , to accumulate images and footage .

" I rifle there with two HD camera , one to shoot the side view and one to shoot the front view as the animal moved , " she says . " You sync the two together and you may dorotomationandkey frameover the image of the actual animal . It ’s like a poor man ’s motion capture . "

Next , creature designer Patrick Tatopoulos ' squad builtmaquettes(3 - D models ) establish on the construct art , and the proportions and shapes of the creatures continued to evolve over more than a year and a one-half . " As you ’re animating you realize you want longer leg , or whatever , " Goulekas say . " Then you do liveliness tests for four to six calendar month and you learn what the problem are . "

The mammoth conception resemble an elephant , of class , in terms of features and skin grain . The mammoth did n’t posture a problem in terms of facial movements ( apart from middle blinks , ear flicks and overt mouths ) – but there are many mammoths in the movie , all covered in farsighted , individual hairs . In one scene they had to interact with a last made of mammoth fur . Initial renderings on the mammoths took more than 16 hours , and the pelt eventually had to be tone down . " They start out to look too turgid , " Goulekas says . " lose weight out the pelt helped our rendering time [ and ] made them appear fiercer . "

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Human-CG Interaction

Besides the creature workplace by MPC and Double Negative , there was additional CG for crowds , desktop , fly arrow , sky shots and a Nile River sequence . They also create a digital lead-in actor . " MPC did some really credible Steven Straits , where he ’s running among the mammoth , " Karen Goulekas say . " He [ takes up ] more than a third of the CRT screen and he looks totally picture - real . "

Otherwise , it was a shell of actual humans interacting with CG creatures , which posed a unlike sort of challenge for the actor and film producer . " As the director , you ’re sometimes the only one that knows what you ’re shooting – not even the cameraman roll in the hay , " Emmerich enunciate . " You ’re always saying , ' intrust me . ' "

Acting diametric things that are n’t there requires a certain amount of vision . But it ’s technical information – like spatial reference book and eye lines – that makes it convincing , and provisions were made for that on location . The actors learn " previsualization " footage of the creatures in the scene , and they used an 18 - foot stick to imagine the proportions of a mammoth .

For a prospect that demand asaber - tooth tigertrapped in a pit , Goulekas had special effect supervisory program Dom Tuohy work up a aristocratical - foam facsimile and place it under branches and logs . For a brat skirt sequence , " We had guy in blue suit with sticks and real - size terror birdie heads on them that the player could bankrupt with their spear as they were fighting , " she says . " Of of course , later it was all [ digitally ] painted out . "

Another successiveness depicting four mammoths dragging giant blocks up a ramp sparked a different originative resolution . " We had to make certain that the extra did n’t walk through this probably 20 - understructure - wide area where the mammoths would be , so we stretch out blue netting stuff in the shape of a mammoth and put it on a round base , " Goulekas say . " There were crazy props all over the blank space . "

Goulekas had a squad of " data point wranglers " on set during production . They kept busy gettingcameraangles , lense measurements and marker for the force shots . " It ’s not like in the studio apartment , where you put your marks up on the blueish blind and you ’re done , " she says . " We were constantly putting up and choose down mark . We ’d put people ’s boyfriends and girlfriends to work when they confabulate the set . "

Throughout production , the wranglers incessantly forgather information , " photographing costume , actors in costume , the surroundings , the set , you name it , " she says .

Changing weather weather condition also get into play . " There were a lot of guesswork where we had to add or transfer snowfall to match other crack , " Goulekas say . " And you always [ have to ] change skies – that ’s a give when you shoot outdoors . "

But not every problem could be sterilise digitally . Only 5 percent of " 10,000 BC " was shot indoors , so the production often battled Mother Nature – and lost .

Weather – or Not

Roland Emmerich originally planned to shoot the movie almost entirely in Africa but turn tail into some red tape there . On a scouting tripper to New Zealand , however , he discover the perfect location and make up one’s mind to shoot more of the picture there . But it was n’t exactly gentle . " The mountain of New Zealand are much cold , and we had not planned costume for that , " he says . " We had our people hightail it around half - raw . They were freezing . "

He should have had a hint about what was to fare when he chose a New Zealand smear called Snow Farm . " They said ' Snow in May does n’t stay , ' but it did , " Emmerich says . " I had to rewrite the handwriting . " And the atmospheric condition issue did n’t break there – pelting delays were the culprit in Capetown , South Africa , and fog screwed up operations in Namibia .

While he wo n’t get specific , Emmerich admit to going slightly over meter and budget , which somewhat irks the usually punctual conductor . But it did n’t get him into hassle with Warner Bros. " They were stunned that we did n’t go over more , " he says . " They were glad I found originative solution . "

One of his ingenious idea involve the proto - Egyptian city that the gang erected in the Namibian desert , along with a 16 - foot - high good example replica the sizing of asoccerfield . Helicoptershots of the city were replicated on the model with aSpydercam(aremote - controlcamera ) , and CG hoi polloi and mammoths were added later . " You normally do n’t want to have models outside because all kind of things can pass … but it run out fine , " Emmerich says .

Emmerich relish these and all the challenge of make " 10,000 BC , " believing that big , complicated blockbusters are what he was meant to do . " Little picture – so many the great unwashed can do that . It ’s not a challenge for me , " he says . " I like to stargaze of big things . And they get bigger because I get good at it . "

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