Much like in film and television set , reboots have become increasingly democratic in the video game diligence in recent years and given the nature of the gaming landscape painting , this trend makes a lot of sense . As a average , video game have evolved at a much more rapid pace in the last few decades than film or television have over the same menstruation , to the point where anyone have video games in the 1980s or even the 90 could have scarcely conceive of how far technology would shape up . This step up in graphical horsepower has leave in a figure of challenging reboots over the serial , as developers have taken retro series and transitioned them from 2D into 3D. However , this is only one type of picture secret plan reboot and really , any series installment that represents a “ refresh ” arguably earns the recording label .

With that in mind , it ’s authoritative that I mention that I ’m playing a routine libertine and liberal with the term “ reboot ” in this article , as a handful of the games below are technically continuation and not a full retooling of their several franchises . That being said , I feel like they represent enough of a difference from   their predecessor   to stipulate as reboots , even if they   do n’t really suit the stock definition . Now that that disavowal is out of the way , here are the 15 nifty video game reboots ever made !

15. Resident Evil 7

I fence whether to putResident Evil 4here instead but while that 2005 classic did indeed represent a pretty pregnant shuffling of the deck for Capcom ’s iconic selection horror series , I palpate likeResident Evil 7was more of a refresh overall . Although there is a numeral in its rubric , Resident Evil 7has very minuscule connection to anterior Resident Evil games . Gone are the campy baddie and action - pack gameplay of the mail RE4 geological era and in their place is a worrisome , claustrophobic obsessed star sign experience that render the series steadfastly to its survival of the fittest repugnance ascendent .

The switch to a first - someone perspective helps add to the creep factor , as the horrific nature of the hinterland Baker home reveals itself and gets under your peel ( and it all puzzle even wilder if you play in VR ) . Stripping away almost every familiar franchise reference and changing up the gameplay to such a important degree was a risky gamble on Capcom ’s part , but one that thread up paying off . RE7was critically - acclaimed and sold well , which suggests that Capcom will continue with its new vision forResident Evilwhen it comes time to releaseResident Evil 8 .

http://www.ign.com/articles/2025-05-19/a-complete-guide-to-resident-evil-7s-pre-order-bonuses informant : IGN

Father, mother and child having fun with VR headsets.

14. Star Fox 64

The originalStar Foxfor the SNES was a coolheaded tech demo , but it was n’t the most entertaining game from a sodding gameplay position . Star Fox 64successfully construct upon the groundwork of its   predecessor by pass its colorful stamp of anthropomorphic starship pilots full voice over and a winning mix of fleck - on shooting ascendency and clever , multi - path level figure .

More than twenty years later , Star Fox 64remains the pinnacle of the dealership , which sure enough does n’t think over well on Nintendo , but at least proves that they put out a timeless secret plan . Technically , Nintendo tried rebooting the franchise again in 2016 with the release ofStar Fox Zero , but the secret plan was so mediocre that barely anyone really noticed . Perhaps we ’ll never get anotherStar Foxthat dwell up to the N64 freeing but considering how replayable that game is even to this day , perchance that ’s not as bad as it sounds .

https://nintendowire.com/news/2025-03-20/remembering-star-fox-64-20th-anniversary/ Source : Nintendo Wire

13. Ratchet & Clank

Both a remake and reboot , Insomniac Games went back to the starting signal when it came clip to bring their lovable platforming duo to the PlayStation 4 back in 2016 . A reimagining of the very firstRatchet & Clankreleased on the PlayStation 2 , the Modern variant practice everything Insomniac had ascertain in the nearly 15 twelvemonth it had spent with the serial to craft one of the double-dyed and most pleasurable games in the long - run dealership . Insomniac right recognized that Ratchet and Clank ’s first risky venture had n’t get on that well , both from a gameplay and story perspective ( go back to that biz now and you ’ll realize that neither character were very likable ) , and did a do - over of sorts by delivering a plot that had the same canonic structure , but with update across the board . unexampled planet , weapon , and gameplay systems were introduced and it was all wrapped up in one of the most visually gorgeous games the PS4 has to declare oneself .

http://www.polygon.com/2025-03-07/8757993/ratchet-and-clank-ps4-insomniac-games beginning : polygon.com

12. DMC: Devil May Cry

Alright , you got me : Ninja Theory ’s 2013Devil May Cryalso appears on our tilt of the biggest picture game reboot failure . At first glance , callingDMCboth one of the greatest reboots and a vast failure seems contradictory ( and yeah , it kind of is ) , but it all bet on your view . If you ’re a die hard fan of olderDevil May Crygames who considers Ninja Theory ’s   title of respect blasphemy – while also recognizing that the game was a bit of a sales dashing hopes – then yes , DMCcan be call up a failure . in person , I recognize thatDMCis quite unlike from its predecessors – and I say this as someone who adores everyDevil May Crybesides the awful second secret plan –   but still palpate like it was a breath of fresh air for the series .

The best matter that DMC did is jettison the more antiquated vista of other tiles – bad camera Angle and level recycling being the most significant – in favor of play action gameplay , surprisingly good platforming department , and a story that , while still super uncanny , break down for something interesting with its whole mirror cosmos , demons hiding among us demonstration . sure enough , there were trouble with the new variation of serial publication protagonist Dante and the fight , while still fast and mobile , was n’t as technically advanced asDevil May hollo 3and4’snear - perfect system but if you set away your fandom for the other secret plan and accepted DMC as a bluff newfangled visual modality that tried to shake thing up , there really is a lot to like about it .

https://game-insider.com/tag/dmc-devil-may-cry/ reservoir : Game Insider

11. Fallout 3

The earlyFalloutgames were top - down RPGs with a consecrated fan basis but when Interplay Entertainment went bankrupt and closed down series developer Black Isle Studios in the early 2000s , it look likeFallout 3would never see the lighting of day ( Black Isle was in the thick of develop the secret plan when they were close down ) . Bethesda Softworks , better known for theElder ScrollsRPG serial at that sentence , step in , buy the Fallout license , and began developing a raw variant ofFallout 3from slit . Fans were course worried about how the secret plan would turn out given the alteration in ontogeny duties but whenFallout 3was finally give up in 2008 , Bethesda ’s rendering blew everyone away .

set up in post - revelatory Washington , D.C.,Fallout 3took the first - mortal   position of its most recent biz , The Elder Scrolls IV : Obilivion , and   craft an immersive , mammoth RPG experience that deal the same feeling and style of the former game but in a much different overall package . Fallout 3won numerous game of the year award and made the series a mainstream hit . Although Bethesda ’s most late form of address , Fallout 4 , was a dashing hopes in certain way , it ’s light that the serial remains in dependable hands and I personally ca n’t wait to see howFallout 5turns out .

Bethesda

10. X-Com: Enemy Unknown

TheX - Comseries begin life as a PC game calledUFO : Enemy Unknown . let go in 1994 , the secret plan ’s intense turn of events - base strategy legal action realize it a dedicated pursuit and a number of subsequence over the rest of the decade , but the enfranchisement went on a long hiatus until Firaxis Games ’ 2012 rebootEnemy strange . Enemy Unknownearned gamey praise from critics and lover likewise for both giving reverence to the older game while also modernizingX - Com’smore antiquated systems , such as streamlining soldier movement and actions , and winning , intricate map conception . Really though , the best thing that can be tell forX - Com : Enemy Unknownis that it satiate a long - tolerate void in gambling : scheme gameplay with aftermath , and it ’s no surprisal that the reboot has already receive a large expansion and proper subsequence .

2 K Games

9. Ninja Gaiden

Challenging , fast - paced third person action games were all the rage in the former 2000s thanks to games likeDevil May CryandGod of War . Tecmo’sNinja Gaidenalso fit this description but unlike those other games , this one was in reality a reboot of a long - running franchise . The earlyNinja Gaidenwere large 2D action mechanism - platformers on the NES , but Team Ninja ’s 2004 reboot , simply titledNinja Gaiden , show everyone that the serial could successfully make the leap to 3D.

Team Ninja spent five years developing Ryu Hayabusa ’s first 3D risky venture and it read , as the plot sported impressive visuals and a deep scrap system make around fast - fluid movement and attacks . It was also a very unmanageable game that demanded fast reflexes and practice , as Ryu could be quickly chopped up by regular enemy if the player was off their plot . TheNinja Gaidenreboot spawned two sequels , but 2012’sNinja Gaiden 3represented a vast decay in quality equate to the other two ; so much so that the serial could arguably useanotherreboot to get back on course .

Tecmo

8. DOOM

As you ’ll see with a few other games on this listing , when a newspaper publisher put out a reboot with an superposable title as that enfranchisement ’s debut game , you eff it ’s the real deal . Such is the case with Bethesda ’s 2016DOOMrevival , which took on the same name as the 1993 original in an exploit to refocus the brand name   return the franchise to its root word . Of course , first - person hitman pattern has changed dramatically   since 1993 , so the team at i d Software could n’t just re - unloosen a carbon copy transcript and call it a day .

Instead , i d essentially take in a innovation doctrine that posed the question “ What would Doom look like if it were released in 2016 ? ” and run uncivilised with it , crafting a delightfully violent , action - packed shooter that put the emphasis on player empowerment , The reboot gives you dozens of awesome weapons to remove demon spawn with and throw you into beatify armed combat sports stadium where constant movement , cruel takedowns , and just loosely assume the character of a nigh - unstoppable distance marine are of the essence for endurance . Proof thatDOOMstill has a place in the pantheon of dandy shooters , this is a reboot that was laborious for any old school gunman fan to resist .

Besthesda

7. Wolfenstein: The New Order

As already mentioned , i d Software’sDOOMreboot was touted by many as one of 2016 ’s honorable games and a model for how to revive a classic enfranchisement , but it ’s sluttish to forget that developer Machine Games did the accurate same thing two old age   prior with 2014’sWolfenstein : The New Order , which rest one of this coevals ’s best first - person shooters . Featuring a retro - style design with a advanced glossiness , Wolfensteintook a risk by not feature any multiplayer whatsoever , but it ended up being the good determination . Machine Games focused solely on crafting an engaging undivided thespian movement and what a cause it was!The New Orderwas old schooling in all the right ways , with returning protagonist B.J. Blazkowicz capable to switch between about a dozen different weapons and single - handedly take on hundreds of Nazis over the course of study of the game ’s 16 chapters .

And while the chronicle is n’t award - suitable by any stretch , it ’s still very engaging , thanks in large part to its substitute history setting , in which the Nazis have already won World War II and now control Europe . Further proof that retro pattern sensibility can be successfully married with modern normal , Wolfenstein : The New Orderproved so successful that it engender a continuation that was just as serious , with 2017’sWolfenstein : The New Colossusdigging even deeper into the original plot ’s alternate visual sense of a world overproduction by the Nazi regime .

https://www.gamespot.com/forums/system-wars-314159282/wolfenstein-the-new-order-getting-a-sequel-32612215/ Source : GameSpot

6. The Legend of Zelda: Breath of the Wild

You could putOcarina of Timein this expansion slot as well for being the first 3DZeldagame , but I find likeThe Legend of Zelda : breathing spell of the Wildis the dealership ’s most pregnant reboot moment to escort because it not only invigorate theZeldabrand , but pushed the open world writing style forward as a whole . While every Nintendo - producedZeldagame has achieved a tier of quality many serial can only dream of , it was clear by 2011’sSkyward Swordthat the series was becoming a turn formulaic and require a reset of some sort . EnterBreath of the Wild , which help move 1000000 of Nintendo Switch consoles in March 2017 thanks to its talkative reinterpretation of the serial ’ traditional setting of Hyrule and a level of freedom nearly unmatched in similar video game .

Unlike pastZeldagames , which fundamentally guided the musician along through a serial of donjon up the inevitable final struggle with Ganon , you could largely cut the main seeking inBreath of the Wildand opt to just go on your own dangerous undertaking . Although some buff were not as pleased with the change in direction as others , Breath of the Wildhas been largely championed as a masterpiece and one of the greatestZeldagames ever made . I do n’t recognize about you , but I ’d call that a pretty successful reboot .

https://www.vg247.com/2025-01-31/amazon-pulls-the-legend-of-zelda-breath-of-the-wild-spoilerific-guide/ Source : VG247

5. Prince of Persia: The Sands of Time

Prince of Persiabegan life as a well - regarded 2D platformer created by Jordan Mechner and released for the Apple II in 1989 . After a few sequel , the franchise was finally picked up by Ubisoft and Mechner was bought in to help create a reboot that ended up becomingPrince of Persia : The Sands of Time . Featuring a switch to a third - individual perspective , Sands of Timetook the preciseness platforming of earlierPrince of Persiagames to the next level thanks to its wonderful mechanics ( still some of the best rampart - track I ’ve ever envision in a game ) and brilliant prison term - reversing mechanic , which allow you to chastise fateful errors as you navigate the game ’s hazardous environmental puzzles .

As if that was n’t enough , Sands of Timealso had a fun , if somewhat shallow armed combat arrangement and an bear on story anchor by two charming leads : the overly gallant , but heroic Prince and the strong - willed Farah . TheSands of Timewas so good , in fact , that Ubisoft has not make out to put out anotherPrince of Persiagame since that lives up to it . Perhaps another reboot is in order ?

Source : Ubisoft

4. Tomb Raider

Lara Croft has been one of gaming ’s most democratic heroine since making her introduction in the mid-90s but by the former 2000s , theTomb Raiderseries was run out of gas and in clear motivation of a refresh . Drawing inhalation from theUnchartedseries – a dealership that itself owes a debt to the olderTomb Raidergames – as well as a number of third - individual action games , Square Enix and Crystal Dynamics went back to square one with a full reboot in 2013 . Featuring a untried Lara on her first adventure , Tomb Raiderwas as much a survival tarradiddle as it was about research ancient grave , as Lara must press for her life history and gain the science necessary to survive after her and her squad of explorer are shipwrecked on a remote island pour with vicious cultist . With dissipated and fluid gunplay , thrilling platforming , and light RPG elements ,

https://store.xbox.com/en-us/Xbox-One/Games/Tomb-Raider-Definitive-Edition/d0499d7c-8d3f-4863-bdea-a52ab71b7160 Source : store.xbox.com

3. Grand Theft Auto III

One of the most groundbreaking picture games ever made , Grand Theft Auto IIInot only successfully “ bring up ” the GTA brand by transitioning from a top - down to third - soul perspective , but helped create the open world sandbox genre as we jazz it today . TheGrand Theft Autoseries had been popular in its original var. on PlayStation , but it was clear that the game ’ top - down perspective and the special three - dimensional capabilities of the PS One computer hardware limited what Rockstar Games could do with their offence sandbox . With the move to the PlayStation 2 and the adoption of the RenderWare engine , Rockstar was able to move the serial fully into 3D and never depend back .

While exceedingly date by today ’s standards , GTA IIIwas a proficient wonder upon release thanks to its large open city environment and loose - roaming aim , which mean there were just any load times once you were in and playing . Each successive main serial publication entry would ramp up uponGTA III’sfoundation , but this is the form of address that take Rockstar to the next layer and campaign the video game medium forrard as a whole .

https://www.giantbomb.com/articles/yes-gta-iii-protagonists-name-is-claude/1100-3741/ Source : Giant Bomb

2. Metroid Prime

accept the same design philosophy asSuper Metroidand putting players into the rush of H.M.S. Bounty Orion Samus Aran , Metroid Primeoffered a bold new tone for the franchise that prove hound space pirates and exploring creepy foreign worlds was just as thrilling in three dimensions . Much like Nintendo’sMarioandZeldafranchises before it , thePrimeseries is now just as well - regarded as the 2DMetroidgames and it ’s all thanks to Retro ’s risk - taking first reboot .

http://ca.ign.com/games/metroid-prime/gcn-15316 Source : ign.com

1. God Of War

Read our review here.

The most recent title on this list ( and the one that inspired it , as a issue of fact ) , Sony Santa Monica’sGod of Warfor PS4 is the new pattern for how to successfully boot a video recording game franchise as far as I ’m concerned . Though each mainline accounting entry in theGod of Warseries get irresistibly positive reviews , they were distinctly campaign out of ideas ( and gods for protagonist Kratos to slaughter ) by the timeGod of War : Ascensionwas publish in 2013 .

Going back to the proverbial drawing gameboard , the developer spent five years craft a new adventure for Kratos that transplants the action from the Greek pantheon to Norse mythology while making profound changes to gameplay and floor . It ’s the latter change that end up yield off the most , as Kratos ’ aggression is toned down significantly as he is couple with his young Logos Atreus . Really , the plot should be name “ Dad of War , ” as much of the focusing is on the central relationship between father and son as they pilot a visually arresting earth filled with all style of mythic threat . A true chef-d’oeuvre , God of Waris arguably the not bad reboot ever made and a must - run for every PS4 possessor .

https://www.playstation.com/en-ca/games/god-of-war-ps4/ beginning : PlayStation.com